this game is divided into two parts: letter-go-round: by catching and matching letters on a spinning ferris wheel children practice letter recognition and matching, simple spelling and word formation. ernie's big splash: children can help ernie find his rubber duckie for his bath by building a pathway from duckie's soap dish to ernie's bathtub. this helps children practice planning, predicting and problem-solving. for ages 3-6.
Avis :
9/20Console
nintendo nes
Joueur
1
Editeur
hi-tech expressions, inc.
Developpeur
zippo games
Date de sortie
1899-11-29